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Originally published February 21 2006

Powerful movie created using video game engine

by Mike Adams, the Health Ranger, NaturalNews Editor

A 13-minute story about last year's French riots is a new breed of sophisticated machinima, a movie created using a video game engine. The tool used to make the machinima was a new Activision video game called The Movies.



In late November, news started spreading across the net about a new machinima -- a movie created using a video-game engine -- whose content went way beyond the usual World of Warcraft dirty dancing and Halo jokes. Called The French Democracy, this 13-minute story about last year's French riots was so simple and powerful that it was eventually reviewed in The Washington Post. Through Chan's virtual lens the riots are more than a random act of violence: They're the outraged reaction of a community full of people who have been beaten down one too many times. Just as late nineteenth-century films by George M�li�s convinced the world that bizarre and creative things could be done with this wacky new medium known as "cinema," The French Democracy got people excited about what they could do with the tool Chan used to make his machinima -- a new Activision video game called The Movies. Ostensibly a strategy game like The Sims in which you build up a movie studio, The Movies also contains the world's first dedicated machinima-building tool set. "A game about the movie industry that doesn't allow you to make movies would be pretty weird," said Peter Molyneux, whose British-based Lionhead Studios created The Movies. Several bustling online communities and tens of thousands machinima later, it's obvious that the world was waiting for a quick-and-dirty way to create computer-animation flicks. Until now, most machinima have been made by geeks who know enough about coding to re-purpose video-game engines like the open source Quake III engine to make their movies. Or they had to know their favorite MMORPG or first-person shooter well enough, and be patient enough, to manipulate, pose and film their in-game characters performing scenes.


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